Skip to main content

Are You Ready for the Football Season?

It’s that time of year where the kids are heading back to school, the seasons are about to change and YESSS it’s time for FOOTBALL!!!! The other night I was watching the HBO series NFL Hard Knocks about the Los Angeles Rams training camp and it dawned on me how much a football organization is like an ITSM organization and how they can incorporate the 12 Agile principles into their game plans.  I know your saying, what?? But hear me out and let me explain:

  1. Our highest priority is to satisfy the customer. Ultimately this means to win the Super Bowl, but we have to win each week against a different opponent, with different circumstances at each game. Weather, crowds, injuries all have to be adapted to.
  2. We have to welcome changes, even late in the game.  Some changes might not be so welcome but we have to be agile and adapt to whatever circumstances arise during game day. This may mean dealing with something bad or some opportunity presented to you during the game.  (Respond to change)
  3. Deliver working plays and a solid game plan each week against a different opponent.  Come up with new wrinkles in your plays to keep the other team off balance. (Deliver working software frequently)
  4. The front office, the owner, the coaching staff and the players all have to work together daily to be able to deliver a championship.  (Collaboration)
  5. Build game plans and plays around motivated people.  Who’s playing hard and delivering on offense and defense?  That’s who plays!
  6. Individual conversations, offensive line and defensive line meetings, receiver and quarter back meetings, defensive linebacker meetings, defensive and offensive meetings, whole team meetings. (Effective and efficient communication, face to face)
  7. Yards gained, points scored on offense.  Adversaries held to three plays and out. Interceptions or fumbled recoveries on defense.  (Working software)
  8. Build a depth chart and insure people train hard. (Sustainable activities)
  9. Come up with new wrinkles in your plays to keep the other team off balance. (Good design enhances agility)
  10. Maximize all your tools on offense, time of possession is key, rest your defense.
  11. Leaders rise out of the groups and keep teams motivated to win.
  12. After each game, watch film, dissect the plays both good and bad. Adjust accordingly.

For more information on IT Service Management and Agile click here:  http://www.itsmacademy.com/resourcecenter

Comments

Popular posts from this blog

Four Service Characteristics

Recently I came across several articles by researchers and experts that laid out definitions and characteristics of services. ITIL provides us with a definition that can help drive the creation of value-laden services: A means of delivering value to customers by facilitating outcomes customers want to achieve without the ownership of specific costs and risks. An area that ITIL is not so clear is in terms of service characteristics. Several researchers and experts put forth that services have four basic characteristics (IHIP): Intangibility—Services are the results of actions not things. They have no physical presence and represent a logical set of elements. One way to think of service is “work done for others.”  Heterogeneity—Also known as “variability”; services are unique items because of the mechanisms used to deliver services, which is people. Because the people element adds variability, the service is variable. This holds true, especially for the value proposition—not eve...

What Is A Service Offering?

The ITIL 4 Best Practice Guidance defines a “Service Offering” as a description of one or more services designed to address the needs of a target customer or group.   As a service provider, we can’t stop there!   We must know what the contracts of our service offering are and be able to put them into context as required by the customer.     Let’s explore the three elements that comprise a Service Offering. A “Service Offering” may include:     Goods, Access to Resources, and Service Actions 1. Goods – When we think of “Goods” within a service offering these are the items where ownership is transferred to the consumer and the consumer takes responsibility for the future use of these goods.   Example of goods that are being provided in the offering – If this is a hotel service then toiletries or chocolates are yours to take with you.   You the consumer own these and they are yours to take with you.      ...

The New Four Ps of Service Management

By Donna Knapp For years, people , process , and technology (PPT) was a widely recognized framework for balancing and integrating the components needed to achieve optimal performance and outcomes. In the ITIL v3 Service Design publication, this framework was expanded to the four Ps: people , processes , products , and partners . ITIL 4 has further expanded and evolved this framework to the four dimensions of service management. These four dimensions are collectively critical to the effective and efficient facilitation of value for customers and other stakeholders in the form of products and services. The four dimensions of service management are: Organizations and people Information and technology Partners and suppliers Value streams and processes. These four dimensions represent perspectives which are relevant to the whole service value system (SVS), including the entirety of the service value chain and all ITIL practices. Each ITIL practice is a set of organizational resources base...